Valorant to CS2 Sensitivity
Moving from Valorant to Counter-Strike 2? Here's the exact multiplier that keeps your aim feeling identical.
The multiplier
To convert a Valorant sensitivity to its CS2 equivalent, multiply it by roughly 3.18. So a Valorant sens of 0.4 becomes about 1.27 in CS2. As long as your mouse DPI stays the same in both games, this preserves your cm/360 — the physical distance you move the mouse for a full 360° turn — so your muscle memory carries straight over.
Where 3.18 comes from
Each game rotates a slightly different amount per mouse count at sensitivity 1. This value is the game's "yaw":
- CS2 yaw: 0.022
- Valorant yaw: 0.07
Because the two games use different yaw values, you scale by the ratio between them:
- Take your Valorant sensitivity.
- Multiply by 0.07 (Valorant's yaw).
- Divide by 0.022 (CS2's yaw).
That works out to a multiplier of about 3.18 (0.07 ÷ 0.022). The widely shared community figure of 3.18 matches this calculation, though you may see it rounded slightly differently elsewhere.
Why keep the same cm/360?
Aim is built on muscle memory. If a 180° flick needs the same hand movement in both games, the thousands of reps you've already done in Valorant transfer over instead of being relearned from scratch. Matching cm/360 is the whole point of converting rather than guessing.
Do it instantly
Rather than reaching for a calculator, use the CS2 sensitivity converter — pick Valorant as your "from" game, enter your sens and DPI, and read off the CS2 number. If you're coming from a different shooter, the Apex to CS2 guide and the sensitivity explainer cover those too.