CS2 Sensitivity Converter

Convert CS2 sensitivity to Valorant, Apex, Fortnite and more instantly. Free eDPI and cm/360 calculator included.

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The Complete Guide to CS2 Sensitivity Conversion

Mouse sensitivity is the single most important mechanical setting in Counter-Strike 2. It determines how far your crosshair moves for every centimetre of physical mouse movement, and getting it right is the foundation of consistent aim. A CS2 sensitivity converter lets you take the sensitivity you have perfected in one game and translate it precisely to another, preserving the muscle memory you have built over hundreds or thousands of hours of play.

Every first-person shooter uses a different internal sensitivity scale. A value of 2.0 in CS2 produces a completely different amount of crosshair rotation than 2.0 in Valorant or Fortnite. This is because each game engine applies its own multiplier to raw mouse input data. Without a proper conversion tool, switching between games means starting over with your aim. Use our CS2 to Valorant converter, CS2 to Apex converter, or CS2 to Fortnite converter to transfer your settings instantly.

How the CS2 Sens Calculator Works

The conversion formula is straightforward. Every game has a multiplier relative to CS2. CS2 itself has a multiplier of 1.0. Valorant uses 0.314, meaning its sensitivity scale is roughly three times more sensitive per unit. Apex Legends shares the same 1.0 multiplier as CS2 because both games descended from the Source engine family. Fortnite uses 0.708, and games like Overwatch 2 and Rainbow Six Siege use 10.6 and 12.2 respectively.

To convert CS2 sensitivity to another game, multiply your input sensitivity by the ratio of the target game's multiplier to the source game's multiplier. For example, converting CS2 sensitivity 2.0 to Valorant: 2.0 times 0.314 divided by 1.0 equals 0.628. This ensures the same physical mouse movement produces the same crosshair rotation in both games.

Understanding eDPI: The CS2 eDPI Calculator

eDPI stands for effective dots per inch. It is the product of your in-game sensitivity and your mouse DPI setting. A player using 2.0 sensitivity at 800 DPI has an eDPI of 1600. A player using 1.0 sensitivity at 1600 DPI also has an eDPI of 1600. Both players experience identical crosshair speed despite different hardware and software settings.

Professional CS2 players typically use an eDPI between 600 and 1200. Lower eDPI values offer more precision for long-range engagements and micro-adjustments, while higher values allow faster turning and close-quarters reactions. The CS2 eDPI calculator on this page lets you quickly determine where your settings fall and compare against the professional average.

Understanding your eDPI is essential before converting sensitivity between games. Two players might both say they use 2.0 sensitivity in CS2, but if one runs 400 DPI and the other runs 1600 DPI, their actual aim speed differs by a factor of four. eDPI normalises this, giving you a single number that represents your true sensitivity.

Why eDPI Matters More Than Raw Sensitivity

When comparing settings with other players or following professional configurations, eDPI is the only number that matters. Raw sensitivity is meaningless without knowing the accompanying DPI. Many guides list professional player settings as eDPI precisely because it eliminates ambiguity. If a guide says a player uses an eDPI of 880, you can achieve that same sensitivity with 1.10 at 800 DPI, 0.55 at 1600 DPI, or 2.20 at 400 DPI.

The cm/360 Calculator for CS2

The cm/360 calculator CS2 measurement tells you exactly how many centimetres of physical mouse movement are required to perform a complete 360-degree turn in game. It is the most universal sensitivity metric because it does not depend on any specific game's sensitivity scale or your DPI setting. A cm/360 of 46.7 means the same thing in every game: you need to move your mouse 46.7 centimetres to spin around once.

The formula is: cm/360 equals 2.54 times 360 divided by the product of sensitivity, DPI, and 0.022. The 0.022 constant comes from the Source engine's internal yaw value, which has remained consistent from the original Counter-Strike through to CS2. Most competitive players have a cm/360 between 30 and 60 centimetres.

Finding Your Ideal cm/360

Your ideal cm/360 depends on your playstyle, physical setup, and personal preference. AWP players and passive anchors tend toward 50 to 65 cm. Riflers and all-round players typically sit between 35 and 50 cm. Aggressive entry fraggers might go as low as 25 to 35 cm. There is no universally correct value, but knowing your cm/360 helps you make informed adjustments.

Why Matching Sensitivity Between Games Matters

If you play multiple FPS titles, using a CS2 sensitivity converter to match your sensitivity across all of them is one of the most impactful things you can do for your overall aim. Muscle memory transfers directly between games when your physical mouse movements produce the same result. A flick to the right that hits a headshot in CS2 should move your crosshair the same distance in Valorant, Apex Legends, and Fortnite.

Players who use different sensitivities in different games constantly recalibrate. After a long CS2 session, jumping into Valorant with unmatched sensitivity means every flick and every tracking movement is off. Converting sensitivity properly eliminates this problem, letting your practice in any game benefit all the others.

How DPI Affects Your CS2 Aim

DPI is a hardware setting on your mouse that determines how many pixels the cursor moves for each inch of physical movement. Higher DPI means more data points per inch, resulting in smoother cursor tracking at the hardware level. Most competitive players use 800 or 1600 DPI, which provides an excellent balance between smooth tracking and comfortable desktop navigation.

DPI does not inherently make your aim better or worse. What matters is the combination of DPI and in-game sensitivity, which determines your eDPI. However, higher DPI settings do reduce pixel skipping, where the cursor jumps over individual pixels rather than moving through them smoothly. For this reason, 800 DPI or above is recommended for competitive play.

Best CS2 Sensitivity Ranges

Based on professional player data, the most common CS2 sensitivity ranges are as follows. At 800 DPI, most professionals use between 0.7 and 1.5 in-game sensitivity, corresponding to an eDPI of 560 to 1200. At 400 DPI, the equivalent range is 1.4 to 3.0. At 1600 DPI, it is 0.35 to 0.75. These ranges provide enough precision for long-range rifle duels while still allowing comfortable movement.

Use the CS2 sens calculator above to find your exact conversion, check your eDPI, and explore the prebuilt conversion tables linked throughout this site. Every combination of game pair, DPI, and sensitivity has its own dedicated page with detailed calculations.