Convert Your CS2 Sensitivity

Switching to Counter-Strike 2 from another shooter? Convert your sensitivity so your aim feels identical — same cm/360, same muscle memory, zero guesswork.

CS2 Sensitivity Converter

Pick your current game, enter your sens and DPI, and get the matching sensitivity for CS2 (or any other game) instantly.

converted sensitivity
cm / 360° (source)
inches / 360°

Both games are set to the same cm/360° at 800 DPI — your physical aim stays identical, so your muscle memory carries over.

How this works: Conversions match your cm/360 by scaling between each game’s yaw constant (CS2 and Apex use 0.022, Valorant uses 0.07), assuming identical mouse DPI in both games. ADS/scoped multipliers are handled separately and are not included in the base hip-fire conversion.

Sensitivity Guides

How to Use the Converter

1

Pick Your Game

Choose the game you currently play and the game you are converting to.

2

Enter Sens & DPI

Type in your in-game sensitivity and your mouse DPI.

3

Read Your New Sens

See the equivalent sensitivity that matches your exact cm/360.

4

Sign In With Steam

Sign in with Steam to save your settings and sync them across the community.

Frequently Asked Questions

How do I convert my Valorant sensitivity to CS2?

Multiply your Valorant sensitivity by roughly 3.18 while keeping the same mouse DPI. This comes from the ratio of the two games’ yaw values (0.07 ÷ 0.022) and preserves your cm/360 so your aim feels identical.

Is Apex to CS2 sensitivity a 1:1 conversion?

Yes. Apex Legends and CS2 both use a yaw of 0.022, so the same sensitivity number transfers directly as long as your DPI matches in both games. Scoped/ADS sensitivity is the exception and lines up differently.

What is cm/360 and why does it matter?

cm/360 is the physical distance you move your mouse to turn a full 360 degrees. Matching it between games is what lets your existing muscle memory carry over, which is the whole point of converting rather than guessing.

What is eDPI?

eDPI is your effective DPI, calculated as mouse DPI multiplied by in-game sensitivity. It is the fairest single number for comparing aim speed between two players, since sensitivity alone means little without knowing the DPI.

Does the converter account for ADS or scoped sensitivity?

The base conversion matches your hip-fire cm/360. Aim-down-sights and scoped multipliers differ between games and are handled separately, so zoomed sensitivity will not always line up automatically — verify it in-game if you rely on it.

Why does my converted sensitivity feel slightly off?

Usually it’s a mismatch in mouse DPI between the two games, mouse acceleration left enabled, or rounding in the sensitivity value. Turn acceleration off in both games and confirm DPI is identical, then re-check your cm/360.

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