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CS2 to Valorant Sensitivity

Multiply your CS2 sensitivity by 0.3143 to match the same cm/360 in Valorant.

The multiplier

To keep your aim identical you match your cm/360 — the physical distance your mouse travels for a full turn. That comes from each game’s yaw constant:

Worked example

Say you play CS2 at 1.2 sensitivity. Multiply by 0.3143:

1.2 × 0.3143 = 0.377 — so set Valorant to roughly 0.377 at the same DPI to keep your turn distance unchanged.

When DPI matters

This conversion assumes your mouse DPI is identical in both games. DPI lives in your mouse or its software, not the game, so it usually is — but if you changed it, the multiplier alone won’t line up. The fair number to compare is eDPI (DPI × sensitivity): match eDPI and your cm/360 carries over regardless of which DPI you picked.

One more caveat: this matches hip-fire aim. Aim-down-sights and scoped multipliers differ between games and are handled separately, so zoomed sensitivity may still feel off — verify it in-game if you rely on it.

Convert it instantly

Don’t want to do the maths by hand? Drop your numbers into the CS2 sensitivity converter — it handles DPI, eDPI and cm/360 for CS2 to Valorant and every other game pair automatically.